ABOUT — OSAMA ABU UKAZ
Multimedia Animation student, working across 3D, VFX, and AI-directed production.
I build moving images — modeled and animated by hand in Blender, directed through AI video pipelines, and sketched out first in a paper sketchbook. This site is a record of that range: traditional 3D animation and VFX passes sit next to AI-assisted production work and hand-drawn concept art, each labeled for what it actually is.
PERSONAL INFORMATION
NAME
Osama Abu Ukaz
UNIVERSITY
Philadelphia University
PHONE
0787938964
WORKFLOW
Where AI fits into the pipeline.
On a couple of projects here, generative AI is used the way a previz or concept pass would be used on a traditional production — fast, disposable exploration of mood, lighting, and environment, directed and curated by hand. The final judgment calls — what to keep, how to sequence it, how to grade and cut it — are mine. Every case study that uses this pipeline says so explicitly, and it never replaces the hand-built 3D and VFX work shown alongside it.
TOOLS