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3D Animation · VFX

Fabric Peel Study

Material, lighting, and camera passes for a studio reveal

SUMMARY

A studio product-reveal exercise broken into its raw passes — material lookdev, floor and fabric simulation, and camera-track tests — kept visible rather than hidden behind a single polished cut.

YEAR

2025–2026

TOOLS

Blender, Cycles

01 / LOOKDEV

Material study

A lighting and material pass on the pedestal object, isolated before it entered any camera move.

Material lookdev render
02 / PASSES

Floor, fabric, and camera tests

The separate simulation and camera passes behind the final reveal — floor contact, fabric peel, and a series of camera-track tests run before the final move was locked.

03 / FINAL

Combined pass

Material, fabric, and camera work brought together into the final render.

NEXT PROJECT

Sword Reveal